Remedy Games is known for its cinematic, convoluted approach to storytelling. The studio has written more straightforward tales (Quantum Break and Max Payne), but if you thought its signature weirdness with Alan Wake was a trip down crazy lane, Control is insanity. It boasts awareness toward questions players would have about its world with excessive collectibles. But the explanations within these audio files and text logs are vague, considering how many details are redacted and presented with multiple meanings.

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