Tag

Santa Monica Studios

features, freelance

God of War’s Hub World (Tech Raptor)

There’s a crucial difference between the Crash Bandicoot and Spyro the Dragon trilogies: their hub worlds. The former has a world map in the first game akin to Super Mario World where you move your character along linear paths with stopping points signifying levels. The other games opt for one area divided into five sections that…

Continue reading