Doom Eternal: The Ancient Gods – Part One – Review
id Software slightly stumbles with the essence of Doom with how new enemies work, but The Ancient Gods – Part One remains a substantial, exciting expansion.
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id Software slightly stumbles with the essence of Doom with how new enemies work, but The Ancient Gods – Part One remains a substantial, exciting expansion.
Continue readingThe Last of Us has grounded gameplay and engrossing visuals, but everything involving its narrative go beyond the norm with immense character and heart.
Continue readingDoom is like a bicycle with the training wheels taken off. Doom Eternal is like transitioning to a motorcycle—it’s faster, louder, and badass beyond belief.
Continue readingDoom is the first-person shooter genre distilled to an essence that’s mixed with and boiled in testosterone and adrenaline, concocting a true power fantasy that’s neither stupid nor childish, but one that invokes a cathartic chaos by assailing the senses.
Continue readingYear of the Dragon is a wonderful mess; a bona fide example of a developer throwing stuff at the wall, seeing what sticks, and making it work.
Continue readingDark Souls III demonstrates mature, restrained refinement with a deft handling of its systems, design, and controls in a dark world burning out in splender.
Continue readingSpyro 2 is a preferred middle ground between the first and third games. It’s not too much, but not too simple. It’s just right.
Continue readingThe game is like a middle child that sticks out with mixed results. It’s a black sheep, but has qualities worthy of being shepherded into your attention.
Continue readingSpyro the Dragon is perfectly suited for kids. That core pillar fosters its greatest strengths and weaknesses.
Continue readingThe quiet yet heavy intention behind every element of Dark Souls will command—and eventually earn—your respect.
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