The Last of Us – Review
The Last of Us has grounded gameplay and engrossing visuals, but everything involving its narrative go beyond the norm with immense character and heart.
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The Last of Us has grounded gameplay and engrossing visuals, but everything involving its narrative go beyond the norm with immense character and heart.
Continue readingYear of the Dragon is a wonderful mess; a bona fide example of a developer throwing stuff at the wall, seeing what sticks, and making it work.
Continue readingDark Souls III demonstrates mature, restrained refinement with a deft handling of its systems, design, and controls in a dark world burning out in splender.
Continue readingSpyro 2 is a preferred middle ground between the first and third games. It’s not too much, but not too simple. It’s just right.
Continue readingThe game is like a middle child that sticks out with mixed results. It’s a black sheep, but has qualities worthy of being shepherded into your attention.
Continue readingSpyro the Dragon is perfectly suited for kids. That core pillar fosters its greatest strengths and weaknesses.
Continue readingThe quiet yet heavy intention behind every element of Dark Souls will command—and eventually earn—your respect.
Continue readingDavid Cage is a meme. Other videogame industry figures like Todd Howard, Reggie Fils-Aimé, and Jeff Kaplan are jokes among gamers as well, but the difference lies in how these guys are usually teased in a playful, loving way. On the other hand, the humor surrounding others like Peter Molyneux,…
Continue readingThere’s a crucial difference between the Crash Bandicoot and Spyro the Dragon trilogies: their hub worlds. The former has a world map in the first game akin to Super Mario World where you move your character along linear paths with stopping points signifying levels. The other games opt for one area divided into five sections that…
Continue readingEach Call of Duty since Modern Warfare 2 has put the player in higher positions of power. Whether you’re the unspoken, do-it-all heroes of Modern Warfare 2 or the literal commander participating in all of Infinite Warfare’s combat, feelings of helplessness and limitations have been de-emphasized. This also extends to the series’ adoption of wall-running, boosting,…
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