Spyro: Year Of The Dragon (Reignited Trilogy) – Review
Year of the Dragon is a wonderful mess; a bona fide example of a developer throwing stuff at the wall, seeing what sticks, and making it work.
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Year of the Dragon is a wonderful mess; a bona fide example of a developer throwing stuff at the wall, seeing what sticks, and making it work.
Continue readingSpyro 2 is a preferred middle ground between the first and third games. It’s not too much, but not too simple. It’s just right.
Continue readingSpyro the Dragon is perfectly suited for kids. That core pillar fosters its greatest strengths and weaknesses.
Continue readingVideo games are only getting bigger and deeper. Complex, branching narratives, layered systems and mechanics, sprawling, detailed worlds begging to be explored—these are becoming the rule rather than the exception to meet consumers’ ever-increasing standards. Even still, I’ve begun longing for simpler, more relaxing experiences as time goes by. Escapism…
Continue readingCritical Distance featured this article in one of its weekly articles curating game journalism pieces. RiME explores a humanly ubiquitous experience that no one is ever prepared for: grief. This isn’t a mere melancholy, but an intense aching of the soul that immobilizes the whole being. The oft…
Continue readingThere is nothing new under the sun, and video games are no exception to this proverbial truth. Titles boldly pioneer new mechanics or ideas yearly, but everyone is inspired in some fashion by video games and other media that have come beforehand. While most attempt to quietly imbue borrowed concepts,…
Continue reading3D platformers are hard to come by these days. I’m not talking about your typical action-adventure titles with light platforming and collectables as ancillaries, but games that stand on these as foundations: collect-a-thon 3D platformers. While Nintendo keeps the genre beating faintly with the likes of Super Mario 3D World…
Continue readingDelays are regretful yet reasonable expectations to have of ambitious video games. I recall anxiously anticipating Super Smash Bros. Brawl and roiling in agony each time it was pushed back. However, I had too much time on my hands since I was lamenting over two delays that only lasted three…
Continue readingIt’s weird to think that since Darksiders was released in 2010, Vigil Games disbanded, THQ went bankrupt, and Nordic Games acquired the franchise. Not only that, but it has even reincorporated under the name THQ Nordic and overseen remasterings of both games. So while ex-Vigil Games employees are scattered around the place…
Continue readingTo start on a personal anecdote, this particular editor had the pleasure of playing Trine 2: Complete Story for his first review at Push Square two years ago, and much to our surprise, we were delighted that it was a magical indie title that boasted some of the greatest visuals…
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